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Project Three: Track and Field
Catering a wearable device to a specific market:
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Identify one or more sensors for use in a wearable device
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Design a proof-of-concept physical computing prototype that reads input from a sensor and communictes meaningful output to the end-user
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Create a tangible prototype of the wearable device that would be worn by the user
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Justify why an end-user would want to purchase and use the device

(Mobisoft)
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